ABOUT
Playing the game is letting it exist is a narrative game structured as an interview for a day trader position. Market volatility, unethical decisions, support for polluting industries, and the militarization of technological innovation are part of the offer.
The game explores the semantic overlap between physiological resistance and resistance as activism. It frames the job interview as a 'resistance to violence' test, tapping into the player’s ambition to succeed, while simultaneously highlighting their gradual acceptance of a system in which technology contributes to violence.
But remember "Playing the game is letting it exist"!
This project was created in collaboration with Jinho Laborde.
EUROPERMAJAM AUDIENCE AWARD 2024
Distraction's inferno, After Hours, Paris, 2025
Festival ZERØ1, La Rochelle, 2026
Peinture Jaune, exposition ludique, ULLAN 2026
Distraction's inferno, After Hours, Paris, 2025
| Tiers Images, curated by Vincent Moncho & Guillaume Pascale, Octobre Numérique, Arles, 2025 |
| Future Game, Braga Media Arts, Portugal, 2025 |
Peinture Jaune, exposition ludique, ULLAN 2026
| Diversion x Distraction, cur. Paul Bouchard, Paris, 2026 |
| CyberFrames : ExtraLives, Curators: Andrea Cabochan and Valerie Guinn Polgar, Boston CyberArts, Massachusetts - USA, 2026 |
VIDEO GAME
EN/FR
8’
EN/FR
8’
2024